"Reanimabebê": serious game for nursing team in cardiopulmonary resuscitation in pediatrics
DOI:
https://doi.org/10.17765/2176-9206.2022v15n2.e10306Keywords:
Cardiopulmonary resuscitation, Educational technology, Emergency, Nursing, PediatricsAbstract
Describe the process of planning and developing a digital technology, a serious game, aimed at assisting infant cardiopulmonary arrest by the nursing staff at an emergency care unit. Methodological study, developed according to Participatory Design in a Child Emergency Care unit. Participants corresponded to the nursing staff and expert judges. The game was constructed based on the choice of the theme by the staff, preparation of the script, referral to the computer team, making the game available to users and subsequent evaluation. For that, the EGameFlow instrument was used. Expert judges evaluated the game as a technological innovation, confirming its suitability for application in the aforementioned population of interest. The potential positive impact of using this type of tool in this complex care setting indicates the possibility of incorporating the serious game into continuing health education strategies, with a view to increasing the qualification of pediatric emergency care.Downloads
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